The C++ framework for developing highly scalable, high performance servers on Windows platforms.

IAcceptWebSocketConnections Class Reference

Inheritance diagram for IAcceptWebSocketConnections:

List of all members.

Public Member Functions

virtual
ConnectionEstablishmentResult 
OnConnectionHandshake (JetByteTools::Core::IIndexedOpaqueUserData &userData, const std::string &uri, bool secure, const CHeaders &requestHeaders, CHeaders &responseHeaders)=0

Protected Member Functions

virtual ~IAcceptWebSocketConnections ()
 We never delete instances of this interface; you must manage the lifetime of the class that implements it.


Constructor & Destructor Documentation

virtual ~IAcceptWebSocketConnections (  )  [protected, virtual]

We never delete instances of this interface; you must manage the lifetime of the class that implements it.


Member Function Documentation

virtual ConnectionEstablishmentResult OnConnectionHandshake ( JetByteTools::Core::IIndexedOpaqueUserData userData,
const std::string &  uri,
bool  secure,
const CHeaders requestHeaders,
CHeaders responseHeaders 
) [pure virtual]


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