The C++ framework for developing highly scalable, high performance servers on Windows platforms.

BufferHandle.h File Reference


namespace  JetByteTools
namespace  JetByteTools::IO


class  CBufferHandle
 An implementation of IBuffer that provides a separate WSABUF for another implementation of IBuffer. This is used to broadcast the contents of an IBuffer to multiple receivers without needing to copy the data in the buffer. Each receiver has a CBufferHandle allocated which is attached to the IBuffer that contains the data that needs to be broadcast. When the final send completes the references held by the CBufferHandle objects on the IBuffer will fall to 0 and the buffer will be released. More...

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