The C++ framework for developing highly scalable, high performance servers on Windows platforms.
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The Server Framework - v7.4 Modules
Here is a list of all modules:
Frequently Asked Questions - Project related
Programming Concepts
Admin Library
Warnings level 4
Unicode and Non-Unicode Builds
Precompiled Headers
Debug logging and tracing
Log files and the pluggable logging system
Interfaces
Protected destructors on abstract base classes
Exceptions
Exception Specifications
Iteration
Monitoring
Patterns with a small 'p'
Handle/Body idiom
RAII - Resource Acquisition Is Initialization
Smart Pointer
Parameterise From Above
Abstract Factory Pattern
Null Objects
Lock Free Algorithms
Templates
Unit Tests
Mock Objects
Libraries
Admin Library
CLR Hosting Tools Library
CLR Hosting helper code
Core Tools Library
Core Synchronization primitives
Core Threading primitives
Timer management
Opaque user data
I/O Tools Library
I/O Buffers
I/O Streams
Asynchronous I/O
Protocol Handlers
FileIO
OpenSSL Tools Library
PerfMon Tools Library
SChannel Tools Library
Service Tools Library
Socket Tools Library
Stream Sockets
Datagram Sockets
Addresses
Sockets utility code
Socket allocators
Sockets
Socket servers
Connection managers
Callback events
Filtering
Sequencing
SSPI Negotiate Tools Library
SSPI Tools Library
WebSocket Tools Library
Win32 Tools Library
Win32 Synchronization primitives
Win32 Threading primitives
Win32 I/O Completion Ports
Timer management
Opaque user data
Security
Interprocess Communication
Win32 Kernel Objects
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