The C++ framework for developing highly scalable, high performance servers on Windows platforms.

Unicode and Non-Unicode Builds
[Programming Concepts]

Collaboration diagram for Unicode and Non-Unicode Builds:

Detailed Description

All of the code builds as either Unicode or Non-Unicode. This allows us to be maximally efficient on our primary platform (Windows NT/XP, etc) and yet still be able to use the code on older platforms (Windows 95) if required.

This section contains links to the code that implements this concept.


class  CStringConverter
 String conversion functions, use these in preference to USES_CONVERSION. Doesn't suffer from the stack blowing limitations of USES_CONVERSION. More...
class  CCodePage

Generated on Sun Sep 12 19:06:46 2021 for The Server Framework - v7.4 by doxygen 1.5.3