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Files | |
file | Admin/ExampleConfigHeaders/Config.h |
This file is included by Admin.h and is used to set the various compilation options that are related to your compile environment. We use a separate header file for this so that it's easy to have multiple copies for different target environments so that the continuous integration build can copy a single file around to change the target environment. | |
file | DetectPlatformSDKVersion.h |
This file attempts to automatically detect the Windows SDK version that is installed. Note that it only works if a Windows SDK is actually installed as it requires that sdkddkver.h exists. | |
file | Admin/ExampleConfigHeaders/Config.h |
This file is included by Admin.h and is used to set the various compilation options that are related to your compile environment. We use a separate header file for this so that it's easy to have multiple copies for different target environments so that the continuous integration build can copy a single file around to change the target environment. | |
file | Admin/ExampleConfigHeaders/Config.h |
This file is included by Admin.h and is used to set the various compilation options that are related to your compile environment. We use a separate header file for this so that it's easy to have multiple copies for different target environments so that the continuous integration build can copy a single file around to change the target environment. | |
file | Admin/ExampleConfigHeaders/Config.h |
This file is included by Admin.h and is used to set the various compilation options that are related to your compile environment. We use a separate header file for this so that it's easy to have multiple copies for different target environments so that the continuous integration build can copy a single file around to change the target environment. | |
file | TargetWindowsVersion.h |
This file is included by Admin.h and is used to set the NTDDI_VERSION and _WIN32_WINNT version defines. We use a separate header file for this so that it's easy to have multiple copies for different target platforms so that the continuous integration build can copy a single file around to change the target platform. | |
file | TargetWindowsVersion.h |
This file is included by Admin.h and is used to set the NTDDI_VERSION and _WIN32_WINNT version defines. We use a separate header file for this so that it's easy to have multiple copies for different target platforms so that the continuous integration build can copy a single file around to change the target platform. | |
file | TargetWindowsVersion.h |
This file is included by Admin.h and is used to set the NTDDI_VERSION and _WIN32_WINNT version defines. We use a separate header file for this so that it's easy to have multiple copies for different target platforms so that the continuous integration build can copy a single file around to change the target platform. | |
file | TargetWindowsVersion.h |
This file is included by Admin.h and is used to set the NTDDI_VERSION and _WIN32_WINNT version defines. We use a separate header file for this so that it's easy to have multiple copies for different target platforms so that the continuous integration build can copy a single file around to change the target platform. | |
file | TargetWindowsVersion.h |
This file is included by Admin.h and is used to set the NTDDI_VERSION and _WIN32_WINNT version defines. We use a separate header file for this so that it's easy to have multiple copies for different target platforms so that the continuous integration build can copy a single file around to change the target platform. | |
file | TargetWindowsVersion.h |
This file is included by Admin.h and is used to set the NTDDI_VERSION and _WIN32_WINNT version defines. We use a separate header file for this so that it's easy to have multiple copies for different target platforms so that the continuous integration build can copy a single file around to change the target platform. | |
file | TargetWindowsVersion.h |
This file is included by Admin.h and is used to set the NTDDI_VERSION and _WIN32_WINNT version defines. We use a separate header file for this so that it's easy to have multiple copies for different target platforms so that the continuous integration build can copy a single file around to change the target platform. | |
file | Todo.h |
This file provides some macros that allow pragma JETBYTE_TODO("message") to give a clickable message in the build window from within Visual Studio. Note that all of these messages only show up in debug builds. | |
file | UsingMFC.h |
If you're building with the JetByte Tools libraries and mixing the code with MFC then you may have problems. See here for more details on the likely problems. Including this file is likely to fix those problems as it fixes up the library link order. You only have to include this file once, usually in the 'main()' .cpp file. NOTE THAT YOU MUST INCLUDE THIS FILE BEFORE Admin.h. | |
file | ForwardDeclareWinsockTypes.h |
There are various issues with using various early versions of the platform SDK (or using VC6 and no platform SDK) with the winsock2.h header. This is part of a crude attempt to avoid the problems. It doesn't work very well... |