The C++ framework for developing highly scalable, high performance servers on Windows platforms.

IServerControl.h File Reference


namespace  JetByteTools
namespace  JetByteTools::Socket


class  IServerControl
 An interface to a 'server' that can be started, stopped and can be toggled between accepting connections or not. The life-cycle of an object that implements this interface is; start, accept connections, stop accepting connections, initiate shutdown, shutdown. The object may go from accepting to not accepting and back again any number of times after being started. The object may go from started to stopped and stopped to started any number of times. More...

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