The C++ framework for developing highly scalable, high performance servers on Windows platforms.

ZeroByteReadConfiguration.h File Reference


Namespaces

namespace  JetByteTools
namespace  JetByteTools::Socket

Enumerations

enum  ZeroByteReadConfiguration { NoZeroByteRead, ZeroByteAsyncRead, ZeroByteSyncRead }
 How we perform zero byte reads, if at all. More...


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