The C++ framework for developing highly scalable, high performance servers on Windows platforms.

HLSH264LiveResource.cpp File Reference


Namespaces

namespace  JetByteTools
namespace  JetByteTools::Streaming

Defines

#define DEBUGGING(_e)
#define DEBUGGING_DATA(_e)

Variables

static const BYTE s_startCode []


Define Documentation

#define DEBUGGING ( _e   ) 

#define DEBUGGING_DATA ( _e   ) 


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