The C++ framework for developing highly scalable, high performance servers on Windows platforms.

HLSLiveResource.cpp File Reference


Namespaces

namespace  JetByteTools
namespace  JetByteTools::Streaming

Defines

#define DEBUGGING(_e)
#define DEBUGGING_DATA(_e)
#define DEBUGGING_REQUEST_PERF(_e)

Functions

static string GetFileName (DWORD index)
static string BuildplaylistHeader (Milliseconds maxTimePerFile)
static void CreateOrUpdateActiveFile (const _tstring &filename, const string &data)


Define Documentation

#define DEBUGGING ( _e   ) 

#define DEBUGGING_DATA ( _e   ) 

#define DEBUGGING_REQUEST_PERF ( _e   ) 


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