The C++ framework for developing highly scalable, high performance servers on Windows platforms.

IAcceptH264FrameData Class Reference

Inheritance diagram for IAcceptH264FrameData:

List of all members.

Public Member Functions

virtual void ProcessFrameData (bool endOfAccessUnit, const CH264NALUnit &nalUnit)=0
virtual void OnFrameDataComplete ()=0
virtual void SetFrameRate (double frameRate)=0

Protected Member Functions

virtual ~IAcceptH264FrameData ()


Constructor & Destructor Documentation

virtual ~IAcceptH264FrameData (  )  [protected, virtual]


Member Function Documentation

virtual void ProcessFrameData ( bool  endOfAccessUnit,
const CH264NALUnit nalUnit 
) [pure virtual]

virtual void OnFrameDataComplete (  )  [pure virtual]

virtual void SetFrameRate ( double  frameRate  )  [pure virtual]


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