Oriental Software

We are developing a social casual game and we use the 64bit version of The Server Framework as our server socket layer. This is a critical framework for us because the high number of concurrent socket connections that it makes possible means reduced cost. High performance I/O isn’t straight forward even after 25 years of C/C++, so being able to just get a true and tried component capable of pushing the OS to the limit is a no brainer.

Jason Tai, Oriental Software